Coil
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From Atomech Dev Wiki
TBD:
Coil background
Weapons:
Primary:
- Buster Shot style - 3 shots, reload. Run and Gun
- Upgrade
- Double Buster shot - 6 shots, reload. Run and Gun. Two shots per push
Long-Range:
- Sniper Rifle - single shot, long reload. Plant and Aim.
- Upgrade
- Knight's Lance - single shot, charge-up. Plant and Aim. Pierces through enemies.
Close-Range:
- Scatter-gun - four shots, short distance, spread out, like a shotgun.
- Upgrade
- Razor-gun - four bouncing sawblades, ricochet off of surfaces.
Explosives:
- Grenade Launcher - 4 shots, average reload. Shots arc and projectiles bounce up to 3 times.
- Lock-On Rockets - Up to 3 missiles. Hold key to acquire targets. Release to unleash target-seeking explosives.
- Chest Blaster - Single shot, charge-up attack. Four stages. Travels linearly.