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Revision as of 11:15, 20 January 2017 by Xelnath (talk | contribs) (The Shattered Era)
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Game Design Doc

[Team Trello]


Plot

Prologue

The Old Kingdom

Stage 0: (Junkyard) The Old Kingdom

The Shattered Era

Stage 1: (Laboratory) (Indoors) Awakening - Phalanx awakens in the lab  
Stage 2: (Outer City) (Railway) - Phalanx and Echelon escape the city - Phalanx pursues Coil
Stage 3: (Surburban Street) Homecoming - Return to Phalanx's home city
Stage 4: (Junkyard) Coil's Proof - Evidence that the Empire was not as clean as Phalanx believes
Stage 5: (Stoneacre) Defeating some bosses
Stage 6: (???) Defeating some more bosses
Stage 7: (Nightvale) Nightvale - Discovering the biological research program
Stage 8: (Frozen North) Scattered Team - Phalanx, Coil and Echelon split up, Solo missions
Stage 9: (???) Trauma Center - Rescuing Korielle
Stage 10: (Capital Core Interior) Return to the CORE - Final Battle

Players

Phalanx - Diligence

Echelon - Pragmatism

Coil - Experience

NPCs

Korielle - Mercy

John Escher - Ambition

CORE - Policy

Monsters

... TBD


Regions

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