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Revision as of 12:27, 21 January 2017 by Xelnath (talk | contribs) (The Shattered Era)
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Game Design Doc

[Team Trello]


Plot

Prologue

The Old Kingdom

Stage 0: (Junkyard) The Old Kingdom

The Shattered Era

Stage Environment In/Outdoors Chapter Summary
Stage 1: (Laboratory) (Indoors) Awakening Phalanx awakens in the lab
Stage 2: (Outer City) (Railway) Escape from Madness Phalanx and Echelon escape the city - Phalanx pursues Coil
Stage 3: (Junkyard) Echelon's Plan Obtain the Foozle Echelon needs from a wrecked bot in a junkyard
Stage 4: (Stoneacre) Final Bastion Search for Survivors - Defeating some bosses
Stage 5: (Surburban Street) Outdoor Homecoming Return to Phalanx's home city
Stage 6: (???) Defeating some more bosses
Stage 7: (Nightvale) Outdoor Nightvale Discovering the biological research program
Stage 8: (Frozen North) Both Scattered Team Phalanx, Coil and Echelon split up, Solo missions
Stage 9: (???) Indoor Trauma Center Rescuing Korielle
Stage 10: (Capital Core Interior) Internal Return to the CORE Final Battle

Players

Phalanx - Diligence

Echelon - Pragmatism

Coil - Experience

NPCs

Korielle - Mercy

John Escher - Ambition

CORE - Policy

Monsters

... TBD


Regions

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