Born Alexander Brazie to two loving parents, I’m a veteran game designer who’s been cursed with a blinding passion and blessed with the feedback of a million strangers, a thousand friends, dozens of colleagues and my few family members. I have worked at Microsoft, Blizzard Entertainment, Riot Games and several other game studios in the pursuit of understanding others.
As we’ve worked through the challenges of each studio, my coworkers and I have gained small glimpses into the science and psychology that drives game design. If you’ll permit me the opportunity to share my thoughts, perhaps you’ll learn a thing or two as well.