During my first year as an associate game designer, I was assigned to work on the “Sunstrider Isles” – later to be known as the Isle of Quel’danas. The project’s scope was ambitious – we were going to make an island with a growing number of quests that would grow and evolve as players quested there – and we had to do it all in under three months.
The Importance of Fit
Theme and Fit
|Make it fit, or it takes the pillow to the face!|